#pragma once

#include "CoreMinimal.h"
#include "GameFramework/GameModeBase.h"
#include "BoukenGameModeBase.generated.h"

/**
 * 
 */
UCLASS()
class BOUKEN_API ABoukenGameModeBase : public AGameModeBase
{
	GENERATED_BODY()

public:
	ABoukenGameModeBase();
};
